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ВИДЕОЧАТ FLIRT LIVE
3235253.ucoz.ru

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90 3235253.ucoz.ru Last Updated: 1 month

Success 70% of passed verification steps
Warning 15% of total warning
Errors 15% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 91%
Best Practices Desktop Score 54%
SEO Desktop Score 64%
Progressive Web App Desktop Score 15%
Performance Mobile Score 32%
Best Practices Mobile Score 54%
SEO Mobile Score 83%
Progressive Web App Mobile Score 29%
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Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 19 Characters
ВИДЕОЧАТ FLIRT LIVE
Meta Description 64 Characters
Видеочат Flirt Live ulive Набор ведущих транслируй и зарабатывай
Effective URL 23 Characters
https://3235253.ucoz.ru
Excerpt Page content
Видеочат Flirt Live Видеочат Реалити Видеочат 18+ Гномоград Игра Радио Онлайн ТВ Онлайн Трансляции Видеочат Р...
Google Preview Your look like this in google search result
ВИДЕОЧАТ FLIRT LIVE
https://3235253.ucoz.ru
Видеочат Flirt Live ulive Набор ведущих транслируй и зарабатывай
Robots.txt File Detected
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~80.72 KB
Code Size: ~75.71 KB
Text Size: ~5.01 KB Ratio: 6.21%

Estimation Traffic and Earnings

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Technologies

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PWA - Manifest

Видеочат Видеочат Flirtymania

The web app manifest is a simple JSON file that gives you, the developer, the ability to control how your app appears to the user in areas where they would expect to see apps (for example, a mobile device's home screen)
Param name
Видеочат
Param short_name
Flirtymania
Param theme_color
#1a73e8
Param background_color
#ffffff
Param start_url
https://3235253.ucoz.ru
Param display
standalone
Param prefer_related_applications
1

Desktop

Desktop Screenshot
Avoid large layout shifts 1 element found
These DOM elements contribute most to the CLS of the page.
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Avoid chaining critical requests 20 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
JavaScript execution time 0.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Does not use HTTPS 4 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
First Contentful Paint 0.7 s
First Contentful Paint marks the time at which the first text or image is painted
Keep request counts low and transfer sizes small 98 requests • 1,245 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Minimize third-party usage Third-party code blocked the main thread for 40 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Minimizes main-thread work 0.8 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Efficiently encode images Potential savings of 89 KiB
Optimized images load faster and consume less cellular data
Avoids enormous network payloads Total size was 1,245 KiB
Large network payloads cost users real money and are highly correlated with long load times
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Serve static assets with an efficient cache policy 53 resources found
A long cache lifetime can speed up repeat visits to your page
Serve images in next-gen formats Potential savings of 273 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Time to Interactive 1.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Avoid long main-thread tasks 2 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Minify JavaScript Potential savings of 16 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
Total Blocking Time 20 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
First CPU Idle 1.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Speed Index 1.4 s
Speed Index shows how quickly the contents of a page are visibly populated
Max Potential First Input Delay 80 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
First Meaningful Paint 1.0 s
First Meaningful Paint measures when the primary content of a page is visible
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Avoid an excessive DOM size 2,090 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Cumulative Layout Shift 0.002
Cumulative Layout Shift measures the movement of visible elements within the viewport
Initial server response time was short Root document took 330 ms
Keep the server response time for the main document short because all other requests depend on it
Eliminate render-blocking resources Potential savings of 450 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 10.4 s
A fast page load over a cellular network ensures a good mobile user experience
Remove unused CSS Potential savings of 30 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Largest Contentful Paint 1.6 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Remove unused JavaScript Potential savings of 353 KiB
Remove unused JavaScript to reduce bytes consumed by network activity

Mobile

Mobile Screenshot
Largest Contentful Paint 5.2 s
Largest Contentful Paint marks the time at which the largest text or image is painted
First Contentful Paint (3G) 6544 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
First Meaningful Paint 3.3 s
First Meaningful Paint measures when the primary content of a page is visible
Estimated Input Latency 120 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Max Potential First Input Delay 300 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Serve static assets with an efficient cache policy 41 resources found
A long cache lifetime can speed up repeat visits to your page
Keep request counts low and transfer sizes small 75 requests • 2,925 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Remove unused JavaScript Potential savings of 422 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Reduce JavaScript execution time 3.7 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Properly size images Potential savings of 14 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Efficiently encode images Potential savings of 121 KiB
Optimized images load faster and consume less cellular data
Speed Index 6.8 s
Speed Index shows how quickly the contents of a page are visibly populated
Serve images in next-gen formats Potential savings of 1,365 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
First CPU Idle 7.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Tap targets are not sized appropriately 68% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 85.91% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Avoid enormous network payloads Total size was 2,925 KiB
Large network payloads cost users real money and are highly correlated with long load times
Avoids an excessive DOM size 361 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Total Blocking Time 1,110 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Minify JavaScript Potential savings of 6 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
Time to Interactive 12.1 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Initial server response time was short Root document took 330 ms
Keep the server response time for the main document short because all other requests depend on it
Defer offscreen images Potential savings of 742 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Does not use HTTPS 2 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
First Contentful Paint 3.3 s
First Contentful Paint marks the time at which the first text or image is painted
Eliminate render-blocking resources Potential savings of 2,360 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Reduce the impact of third-party code Third-party code blocked the main thread for 1,050 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Avoid chaining critical requests 18 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Minimize main-thread work 5.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Page load is not fast enough on mobile networks Interactive at 12.1 s
A fast page load over a cellular network ensures a good mobile user experience
Avoid long main-thread tasks 20 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers

Speed And Optimization Tips

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Alexa Rank

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Information Server

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Comments