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44 avada.shop Last Updated: 4 weeks

Success 63% of passed verification steps
Warning 30% of total warning
Errors 7% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 76%
Best Practices Desktop Score 77%
SEO Desktop Score 83%
Progressive Web App Desktop Score 22%
Performance Mobile Score 26%
Best Practices Mobile Score 77%
SEO Mobile Score 91%
Progressive Web App Mobile Score 71%
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Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 67 Characters
ДОСКА БЕСПЛАТНЫХ ОБЪЯВЛЕНИЙ ОТ ЧАСТНЫХ ЛИЦ И КОМПАНИЙ НА AVADA.SHOP
Meta Description 131 Characters
Размещайте бесплатно объявления о продаже и покупке товаров и услуг на доске объявлений - Avada.Shop - Доска бесплатных объявлений.
Effective URL 22 Characters
https://avada.shop:443
Excerpt Page content
Доска бесплатных объявлений от частных лиц и компаний на AVADA.SHOP Открой интернет-магазин з...
Keywords Cloud Density
объявления46 объявлений26 avada17 shop17 сегодня16 услуги16 бесплатных15 москва13 можно12 острова11
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
объявления 46
объявлений 26
avada 17
shop 17
сегодня 16
услуги 16
бесплатных 15
москва 13
можно 12
острова 11
Google Preview Your look like this in google search result
ДОСКА БЕСПЛАТНЫХ ОБЪЯВЛЕНИЙ ОТ ЧАСТНЫХ ЛИЦ И КОМПАНИЙ НА AVA
https://avada.shop:443
Размещайте бесплатно объявления о продаже и покупке товаров и услуг на доске объявлений - Avada.Shop - Доска бесплатных объявлений.
Robots.txt File Detected
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~233.11 KB
Code Size: ~164.02 KB
Text Size: ~69.09 KB Ratio: 29.64%

Estimation Traffic and Earnings

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Desktop

Desktop Screenshot
Estimated Input Latency 40 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Avoid chaining critical requests 15 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Remove unused CSS Potential savings of 107 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoids enormous network payloads Total size was 1,912 KiB
Large network payloads cost users real money and are highly correlated with long load times
First Contentful Paint 0.7 s
First Contentful Paint marks the time at which the first text or image is painted
First CPU Idle 2.7 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Speed Index 1.4 s
Speed Index shows how quickly the contents of a page are visibly populated
Serve images in next-gen formats Potential savings of 308 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Remove unused JavaScript Potential savings of 245 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 14.1 s
A fast page load over a cellular network ensures a good mobile user experience
First Meaningful Paint 0.7 s
First Meaningful Paint measures when the primary content of a page is visible
Avoid an excessive DOM size 2,032 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Time to Interactive 3.0 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Initial server response time was short Root document took 460 ms
Keep the server response time for the main document short because all other requests depend on it
Efficiently encode images Potential savings of 16 KiB
Optimized images load faster and consume less cellular data
Max Potential First Input Delay 190 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Minify JavaScript Potential savings of 15 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
Minimize main-thread work 3.2 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Cumulative Layout Shift 0.101
Cumulative Layout Shift measures the movement of visible elements within the viewport
Total Blocking Time 230 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Eliminate render-blocking resources Potential savings of 30 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Reduce the impact of third-party code Third-party code blocked the main thread for 610 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Reduce JavaScript execution time 2.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Keep request counts low and transfer sizes small 115 requests • 1,912 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Largest Contentful Paint 2.3 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 28 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
User Timing marks and measures 1 user timing
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Serve static assets with an efficient cache policy 52 resources found
A long cache lifetime can speed up repeat visits to your page
Avoid long main-thread tasks 10 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay

Mobile

Mobile Screenshot
Document uses legible font sizes 94.89% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Avoid chaining critical requests 15 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Minimize main-thread work 13.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Remove unused CSS Potential savings of 106 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
First Meaningful Paint 2.5 s
First Meaningful Paint measures when the primary content of a page is visible
Avoid an excessive DOM size 1,670 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Tap targets are not sized appropriately 79% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Eliminate render-blocking resources Potential savings of 330 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Serve images in next-gen formats Potential savings of 298 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Reduce JavaScript execution time 8.9 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Avoids enormous network payloads Total size was 1,915 KiB
Large network payloads cost users real money and are highly correlated with long load times
Total Blocking Time 2,320 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Keep request counts low and transfer sizes small 125 requests • 1,915 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Initial server response time was short Root document took 320 ms
Keep the server response time for the main document short because all other requests depend on it
First Contentful Paint 2.5 s
First Contentful Paint marks the time at which the first text or image is painted
Page load is not fast enough on mobile networks Interactive at 13.7 s
A fast page load over a cellular network ensures a good mobile user experience
Reduce the impact of third-party code Third-party code blocked the main thread for 4,180 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Max Potential First Input Delay 630 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
First Contentful Paint (3G) 4913.772952667072 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
User Timing marks and measures 1 user timing
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Efficiently encode images Potential savings of 16 KiB
Optimized images load faster and consume less cellular data
Serve static assets with an efficient cache policy 66 resources found
A long cache lifetime can speed up repeat visits to your page
Avoid long main-thread tasks 20 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Time to Interactive 13.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Minify JavaScript Potential savings of 15 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
Estimated Input Latency 290 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Speed Index 6.4 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 12.3 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Largest Contentful Paint 10.2 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Remove unused JavaScript Potential savings of 244 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Server Backend Latencies 250 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance

Speed And Optimization Tips

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Alexa Rank

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Information Server

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