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3 azov-history.ru Last Updated: 4 months

Success 47% of passed verification steps
Warning 7% of total warning
Errors 46% of total errors, require fast action

Desktop

Mobile

Performance Mobile Score 12%
Best Practices Mobile Score 69%
SEO Mobile Score 81%
Progressive Web App Mobile Score 29%
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Charset Encoding
Great, language/character encoding is specified: WINDOWS-1251
Title Tag 0 Characters
NO DATA
Meta Description 0 Characters
NO DATA
Effective URL 23 Characters
https://azov-history.ru
Google Preview Your look like this in google search result
azov-history.ru
https://azov-history.ru
Robots.txt File Detected
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~1 B
Code Size: ~NAN B
Text Size: ~1 B Ratio: 100.00%

Estimation Traffic and Earnings

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Technologies

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PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot

Mobile

Mobile Screenshot
Avoids enormous network payloads Total size was 2,613 KB
Large network payloads cost users real money and are highly correlated with long load times
Reduce the impact of third-party code Third-party code blocked the main thread for 4,190 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Remove unused JavaScript Potential savings of 574 KB
Remove unused JavaScript to reduce bytes consumed by network activity
User Timing marks and measures 4 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Estimated Input Latency 380 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Total Blocking Time 2,390 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Page load is not fast enough on mobile networks Interactive at 17.6 s
A fast page load over a cellular network ensures a good mobile user experience
First CPU Idle 12.9 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid chaining critical requests 57 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Serve static assets with an efficient cache policy 82 resources found
A long cache lifetime can speed up repeat visits to your page
Document uses legible font sizes 94.57% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
First Meaningful Paint 5.5 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 114 requests • 2,614 KB
To set budgets for the quantity and size of page resources, add a budget.json file
First Contentful Paint (3G) 11106 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Reduce initial server response time Root document took 1,450 ms
Keep the server response time for the main document short because all other requests depend on it
Defer offscreen images Potential savings of 593 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Tap targets are not sized appropriately 84% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Includes front-end JavaScript libraries with known security vulnerabilities 5 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Properly size images Potential savings of 387 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Remove unused CSS Potential savings of 127 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Largest Contentful Paint element 1 element found
This is the element that was identified as the Largest Contentful Paint
Time to Interactive 17.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
First Contentful Paint 5.4 s
First Contentful Paint marks the time at which the first text or image is painted
Eliminate render-blocking resources Potential savings of 5,240 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Serve images in next-gen formats Potential savings of 443 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Minimize main-thread work 10.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Speed Index 11.3 s
Speed Index shows how quickly the contents of a page are visibly populated
Largest Contentful Paint 6.8 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Reduce JavaScript execution time 6.5 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Avoid large layout shifts No elements found
These DOM elements contribute most to the CLS of the page.
Max Potential First Input Delay 890 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Avoids an excessive DOM size 802 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)

Speed And Optimization Tips

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Alexa Rank

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Information Server

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