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37 freetp.org Last Updated: 4 months

Success 55% of passed verification steps
Warning 30% of total warning
Errors 15% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 83%
Best Practices Desktop Score 69%
SEO Desktop Score 80%
Progressive Web App Desktop Score 30%
Performance Mobile Score 67%
Best Practices Mobile Score 62%
SEO Mobile Score 67%
Progressive Web App Mobile Score 29%
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Charset Encoding
Great, language/character encoding is specified: WINDOWS-1251
Title Tag 92 Characters
FREETP.ORG - ИГРАТЬ ПО СЕТИ (АКТУАЛЬНЫЕ СЕТЕВЫЕ ИГРЫ БЕСПЛАТНО.FREETOPLAY MULTIPLAYER GAMES)
Meta Description 185 Characters
Запуск игр по сети в кооперативном режиме или режиме соревнования с друзьями, бесплатная настройка игр для мультиплеера и рабочие руководства запуска - всё это у нас на сайте ФриТП.Орг.
Effective URL 17 Characters
http://freetp.org
Excerpt Page content
FreeTP.Org - Играть по сети (Актуальные Сетевые игры бесплатно.FreeToPlay Multiplayer Games) Загрузка. Пожалуйста, подождите... Главная ...
Keywords Cloud Density
сети33 игры32 играть26 интернету22 онлайн21 игра12 можно12 сетевые11 автор11 pioneer11
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
сети 33
игры 32
играть 26
интернету 22
онлайн 21
игра 12
можно 12
сетевые 11
автор 11
pioneer 11
Google Preview Your look like this in google search result
FREETP.ORG - ИГРАТЬ ПО СЕТИ (АКТУАЛЬНЫЕ СЕТЕВЫЕ ИГРЫ БЕСПЛАТ
http://freetp.org
Запуск игр по сети в кооперативном режиме или режиме соревнования с друзьями, бесплатная настройка игр для мультиплеера и рабочие руководства запуска
Robots.txt File Detected
Sitemap.xml File Detected
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 2019-06-27 / 1 year
Create on: 2013-07-27 / 7 years
Expires on: 2020-07-27 / 2 months 5 days

PDR Ltd. d/b/a PublicDomainRegistry.com ,MD
Registrar Whois Server: whois.publicdomainregistry.com
Registrar URL: http://www.publicdomainregistry.com

Nameservers
NS1.IHC.RU
NS2.IHC.RU
Page Size Code & Text Ratio
Document Size: ~87.16 KB
Code Size: ~56.5 KB
Text Size: ~30.67 KB Ratio: 35.18%

Estimation Traffic and Earnings

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Technologies

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PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Properly size images Potential savings of 20 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Serve images in next-gen formats Potential savings of 664 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
First Meaningful Paint 1.0 s
First Meaningful Paint measures when the primary content of a page is visible
Avoids enormous network payloads Total size was 1,564 KB
Large network payloads cost users real money and are highly correlated with long load times
Avoid an excessive DOM size 937 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Does not use HTTPS 81 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Cumulative Layout Shift 0.319
Cumulative Layout Shift measures the movement of visible elements within the viewport
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Enable text compression Potential savings of 5 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Time to Interactive 1.0 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Largest Contentful Paint element 1 element found
This is the element that was identified as the Largest Contentful Paint
Remove unused JavaScript Potential savings of 66 KB
Remove unused JavaScript to reduce bytes consumed by network activity
Keep request counts low and transfer sizes small 84 requests • 1,564 KB
To set budgets for the quantity and size of page resources, add a budget.json file
First Contentful Paint 1.0 s
First Contentful Paint marks the time at which the first text or image is painted
Largest Contentful Paint 2.1 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Efficiently encode images Potential savings of 276 KB
Optimized images load faster and consume less cellular data
Max Potential First Input Delay 30 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Serve static assets with an efficient cache policy 74 resources found
A long cache lifetime can speed up repeat visits to your page
JavaScript execution time 0.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Avoid chaining critical requests 17 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Eliminate render-blocking resources Potential savings of 1,160 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Speed Index 1.3 s
Speed Index shows how quickly the contents of a page are visibly populated
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Includes front-end JavaScript libraries with known security vulnerabilities 8 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Minimizes main-thread work 0.5 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Initial server response time was short Root document took 350 ms
Keep the server response time for the main document short because all other requests depend on it
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
First CPU Idle 1.0 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).

Mobile

Mobile Screenshot
First Meaningful Paint 3.1 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 80 requests • 1,069 KB
To set budgets for the quantity and size of page resources, add a budget.json file
First CPU Idle 3.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Serve static assets with an efficient cache policy 70 resources found
A long cache lifetime can speed up repeat visits to your page
Enable text compression Potential savings of 5 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
First Contentful Paint (3G) 5957 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Speed Index 3.7 s
Speed Index shows how quickly the contents of a page are visibly populated
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
JavaScript execution time 0.5 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Serve images in next-gen formats Potential savings of 353 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Avoids enormous network payloads Total size was 1,069 KB
Large network payloads cost users real money and are highly correlated with long load times
Includes front-end JavaScript libraries with known security vulnerabilities 8 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Max Potential First Input Delay 130 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Largest Contentful Paint 8.4 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Efficiently encode images Potential savings of 272 KB
Optimized images load faster and consume less cellular data
First Contentful Paint 3.1 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 17 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Eliminate render-blocking resources Potential savings of 3,220 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Largest Contentful Paint element 1 element found
This is the element that was identified as the Largest Contentful Paint
Remove unused JavaScript Potential savings of 69 KB
Remove unused JavaScript to reduce bytes consumed by network activity
Minimizes main-thread work 1.7 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Initial server response time was short Root document took 290 ms
Keep the server response time for the main document short because all other requests depend on it
Does not use HTTPS 77 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Time to Interactive 4.3 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Avoid an excessive DOM size 942 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Total Blocking Time 90 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds

Speed And Optimization Tips

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Alexa Rank

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Information Server

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Comments