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45 grafariki.ru Last Updated: 6 hours

Success 70% of passed verification steps
Warning 23% of total warning
Errors 7% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 46%
Best Practices Desktop Score 71%
SEO Desktop Score 92%
Progressive Web App Desktop Score 30%
Performance Mobile Score 13%
Best Practices Mobile Score 71%
SEO Mobile Score 91%
Progressive Web App Mobile Score 32%
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Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 19 Characters
ГЛАВНАЯ - ГРАФАРИКИ
Meta Description 157 Characters
Словом, то, что одежда для малышей может быть и качественной, и доступной, и безопасной – вовсе не миф. Главное – хорошо ориентироваться во всем многообразии
Effective URL 20 Characters
https://grafariki.ru
Excerpt Page content
Главная - Графарики Перейти к содержимому ...
Keywords Cloud Density
выбрать12 размеры11 одежды8 девочек7 одежда7 мальчиков6 комплекты6 графарики6 костюмы5 детской5
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
выбрать 12
размеры 11
одежды 8
девочек 7
одежда 7
мальчиков 6
комплекты 6
графарики 6
костюмы 5
детской 5
Google Preview Your look like this in google search result
ГЛАВНАЯ - ГРАФАРИКИ
https://grafariki.ru
Словом, то, что одежда для малышей может быть и качественной, и доступной, и безопасной – вовсе не миф. Главное – хорошо ориентироваться во всем много
Robots.txt File Detected
Sitemap.xml File Detected
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 1970-01-01 / 51 years
Create on: 2019-10-18 / 11 months
Expires on: 2020-10-18 / 0 months 17 days

REGRU-RU ,

Nameservers
dns1.yandex.net.
dns2.yandex.net.
Page Size Code & Text Ratio
Document Size: ~112.89 KB
Code Size: ~68.83 KB
Text Size: ~44.06 KB Ratio: 39.03%

Estimation Traffic and Earnings

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Technologies

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PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Time to Interactive 4.1 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Avoid an excessive DOM size 975 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 16.9 s
A fast page load over a cellular network ensures a good mobile user experience
Max Potential First Input Delay 200 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Avoid serving legacy JavaScript to modern browsers Potential savings of 0 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Eliminate render-blocking resources Potential savings of 1,280 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
First CPU Idle 3.0 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Minify CSS Potential savings of 4 KiB
Minifying CSS files can reduce network payload sizes
First Meaningful Paint 1.6 s
First Meaningful Paint measures when the primary content of a page is visible
Reduce initial server response time Root document took 690 ms
Keep the server response time for the main document short because all other requests depend on it
Properly size images Potential savings of 83 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Largest Contentful Paint 3.9 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Reduce the impact of third-party code Third-party code blocked the main thread for 630 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Avoids enormous network payloads Total size was 2,348 KiB
Large network payloads cost users real money and are highly correlated with long load times
Remove unused CSS Potential savings of 93 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Estimated Input Latency 50 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Cumulative Layout Shift 0.019
Cumulative Layout Shift measures the movement of visible elements within the viewport
Avoid chaining critical requests 37 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Remove unused JavaScript Potential savings of 151 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Preload key requests Potential savings of 350 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Minimize main-thread work 3.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Serve static assets with an efficient cache policy 54 resources found
A long cache lifetime can speed up repeat visits to your page
Avoid long main-thread tasks 11 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Keep request counts low and transfer sizes small 85 requests • 2,348 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
First Contentful Paint 1.3 s
First Contentful Paint marks the time at which the first text or image is painted
Efficiently encode images Potential savings of 76 KiB
Optimized images load faster and consume less cellular data
Serve images in next-gen formats Potential savings of 1,130 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Speed Index 2.7 s
Speed Index shows how quickly the contents of a page are visibly populated
Reduce JavaScript execution time 1.7 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Total Blocking Time 380 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds

Mobile

Mobile Screenshot
Remove unused JavaScript Potential savings of 147 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Reduce initial server response time Root document took 850 ms
Keep the server response time for the main document short because all other requests depend on it
Preload key requests Potential savings of 1,620 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
Keep request counts low and transfer sizes small 90 requests • 2,539 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid long main-thread tasks 20 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Minimize main-thread work 11.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Eliminate render-blocking resources Potential savings of 3,850 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Serve static assets with an efficient cache policy 61 resources found
A long cache lifetime can speed up repeat visits to your page
Avoid chaining critical requests 37 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Avoid serving legacy JavaScript to modern browsers Potential savings of 0 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Largest Contentful Paint 16.9 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Speed Index 10.7 s
Speed Index shows how quickly the contents of a page are visibly populated
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Total Blocking Time 3,040 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Reduce JavaScript execution time 7.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Estimated Input Latency 320 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Defer offscreen images Potential savings of 194 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Remove unused CSS Potential savings of 92 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
First CPU Idle 12.3 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Avoids enormous network payloads Total size was 2,539 KiB
Large network payloads cost users real money and are highly correlated with long load times
Minify CSS Potential savings of 4 KiB
Minifying CSS files can reduce network payload sizes
Max Potential First Input Delay 660 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Efficiently encode images Potential savings of 138 KiB
Optimized images load faster and consume less cellular data
Page load is not fast enough on mobile networks Interactive at 17.1 s
A fast page load over a cellular network ensures a good mobile user experience
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Avoid an excessive DOM size 974 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 4.4 s
First Meaningful Paint measures when the primary content of a page is visible
Reduce the impact of third-party code Third-party code blocked the main thread for 4,290 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Tap targets are not sized appropriately 81% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Cumulative Layout Shift 0.037
Cumulative Layout Shift measures the movement of visible elements within the viewport
Document uses legible font sizes 99.89% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
First Contentful Paint 4.4 s
First Contentful Paint marks the time at which the first text or image is painted
First Contentful Paint (3G) 9276 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Serve images in next-gen formats Potential savings of 1,222 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Time to Interactive 17.1 s
Time to interactive is the amount of time it takes for the page to become fully interactive

Speed And Optimization Tips

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Alexa Rank

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Information Server

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