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24 hamsterstyle.ru Last Updated: 2 months

Success 54% of passed verification steps
Warning 23% of total warning
Errors 23% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 51%
Best Practices Desktop Score 77%
SEO Desktop Score 100%
Progressive Web App Desktop Score 30%
Performance Mobile Score 23%
Best Practices Mobile Score 77%
SEO Mobile Score 100%
Progressive Web App Mobile Score 32%
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Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 61 Characters
HAMSTERSTYLE - НОВОСТИ, НЕОБЫЧНЫЕ ФАКТЫ И ИНТЕРЕСНЫЕ СОБЫТИЯ.
Meta Description 283 Characters
HamsterStyle – это самый популярный информационный ресурс, посвященный новостям из области дизайна, науки, архитектуры, финансов, сферы высоких технологий и даже моды.Наша основная цель – первыми донести до вас самую последнюю и актуальную информацию. Следите за нашими обновлениями!
Effective URL 23 Characters
https://hamsterstyle.ru
Excerpt Page content
HamsterStyle - новости, необычные факты и интересные события. HamsterStyleАрхитектураДизайнТехнологииНовостиЕдаЖизнь МенюАрхитектураДизайнТехнологииНовостиЕдаЖизнь Поиск Закрыть 21:05 От 3 вертолетных площадок до комнаты, г...
Keywords Cloud Density
false14 nextarrow12 autoplay12 dir=12 autoplayspeed12 японский11 дизайн10 технологии10 новости10 мире9
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
false 14
nextarrow 12
autoplay 12
dir= 12
autoplayspeed 12
японский 11
дизайн 10
технологии 10
новости 10
мире 9
Google Preview Your look like this in google search result
HAMSTERSTYLE - НОВОСТИ, НЕОБЫЧНЫЕ ФАКТЫ И ИНТЕРЕСНЫЕ СОБЫТИЯ
https://hamsterstyle.ru
HamsterStyle – это самый популярный информационный ресурс, посвященный новостям из области дизайна, науки, архитектуры, финансов, сферы высоких технол
Robots.txt File Detected
Sitemap.xml File Detected
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 1970-01-01 / 51 years
Create on: 2019-04-05 / 2 years
Expires on: 2020-04-05 / 6 months 17 days

BEGET-RU ,

Nameservers
ns1.beget.com.
ns1.beget.pro.
ns2.beget.com.
ns2.beget.pro.
Page Size Code & Text Ratio
Document Size: ~203.11 KB
Code Size: ~149.05 KB
Text Size: ~54.06 KB Ratio: 26.62%

Estimation Traffic and Earnings

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Technologies

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PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Max Potential First Input Delay 290 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
First Contentful Paint 0.7 s
First Contentful Paint marks the time at which the first text or image is painted
Largest Contentful Paint 4.8 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Total Blocking Time 350 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Eliminate render-blocking resources Potential savings of 210 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Serve images in next-gen formats Potential savings of 360 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Speed Index 2.3 s
Speed Index shows how quickly the contents of a page are visibly populated
Minimize third-party usage Third-party code blocked the main thread for 210 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Estimated Input Latency 40 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 138 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Reduce JavaScript execution time 2.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
First CPU Idle 2.3 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Cumulative Layout Shift 0.037
Cumulative Layout Shift measures the movement of visible elements within the viewport
Time to Interactive 3.9 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Minimize main-thread work 4.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Avoid an excessive DOM size 1,263 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Keep request counts low and transfer sizes small 118 requests • 7,087 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
First Meaningful Paint 0.7 s
First Meaningful Paint measures when the primary content of a page is visible
Avoid long main-thread tasks 9 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Avoid enormous network payloads Total size was 7,087 KiB
Large network payloads cost users real money and are highly correlated with long load times
Properly size images Potential savings of 43 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Use video formats for animated content Potential savings of 3,865 KiB
Large GIFs are inefficient for delivering animated content. Consider using MPEG4/WebM videos for animations and PNG/WebP for static images instead of GIF to save network bytes
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 17.5 s
A fast page load over a cellular network ensures a good mobile user experience
Initial server response time was short Root document took 370 ms
Keep the server response time for the main document short because all other requests depend on it
Serve static assets with an efficient cache policy 74 resources found
A long cache lifetime can speed up repeat visits to your page
Remove unused JavaScript Potential savings of 238 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 590 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Avoid chaining critical requests 40 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Efficiently encode images Potential savings of 19 KiB
Optimized images load faster and consume less cellular data

Mobile

Mobile Screenshot
Remove unused CSS Potential savings of 136 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Properly size images Potential savings of 21 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Reduce the impact of third-party code Third-party code blocked the main thread for 2,130 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Defer offscreen images Potential savings of 590 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Cumulative Layout Shift 0.047
Cumulative Layout Shift measures the movement of visible elements within the viewport
Avoid chaining critical requests 43 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Time to Interactive 16.8 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Tap targets are sized appropriately 100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Avoid an excessive DOM size 1,194 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minimize main-thread work 14.5 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Eliminate render-blocking resources Potential savings of 900 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Initial server response time was short Root document took 160 ms
Keep the server response time for the main document short because all other requests depend on it
First CPU Idle 12.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Avoids enormous network payloads Total size was 2,261 KiB
Large network payloads cost users real money and are highly correlated with long load times
First Contentful Paint 2.0 s
First Contentful Paint marks the time at which the first text or image is painted
Remove unused JavaScript Potential savings of 243 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Keep request counts low and transfer sizes small 104 requests • 2,261 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Total Blocking Time 3,320 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Page load is not fast enough on mobile networks Interactive at 16.8 s
A fast page load over a cellular network ensures a good mobile user experience
First Meaningful Paint 2.0 s
First Meaningful Paint measures when the primary content of a page is visible
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Reduce JavaScript execution time 8.6 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Serve images in next-gen formats Potential savings of 153 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid long main-thread tasks 20 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Speed Index 8.4 s
Speed Index shows how quickly the contents of a page are visibly populated
Largest Contentful Paint 16.9 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Document uses legible font sizes 98.86% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Max Potential First Input Delay 1,070 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Serve static assets with an efficient cache policy 61 resources found
A long cache lifetime can speed up repeat visits to your page
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Estimated Input Latency 460 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
First Contentful Paint (3G) 4290 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network

Speed And Optimization Tips

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Alexa Rank

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Information Server

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