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9 it-expertise.ru Last Updated: 3 months

Success 47% of passed verification steps
Warning 15% of total warning
Errors 38% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 62%
Best Practices Desktop Score 77%
SEO Desktop Score 82%
Progressive Web App Desktop Score 26%
Performance Mobile Score 13%
Best Practices Mobile Score 69%
SEO Mobile Score 82%
Progressive Web App Mobile Score 29%
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Title Tag 0 Characters
NO DATA
Meta Description 0 Characters
NO DATA
Effective URL 23 Characters
https://it-expertise.ru
Excerpt Page content
Услуги Отказоустойчивость и поддержка Информационная безопасность Платформа «1С:Предприятие» Повышение производительности Продукты Сакура Бизнес-показатели Подсистема ИБ для 1С Расчет и контроль HR-метрик Партнеры Новости и Статьи Конта...
Keywords Cloud Density
предприятие6 контроль5 сакура5 систем4 информационной4 производительности4 информации4 наши4 безопасность4 информационная4
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
предприятие 6
контроль 5
сакура 5
систем 4
информационной 4
производительности 4
информации 4
наши 4
безопасность 4
информационная 4
Google Preview Your look like this in google search result
it-expertise.ru
https://it-expertise.ru
Услуги Отказоустойчивость и поддержка Информационная безопасность Платформа «1С:Предприятие» Повышение производительности Продукты Сакура Бизнес-показатели Подсистема ИБ для 1С Расчет и контроль HR-метрик Партнеры Новости и Статьи Конта...
Robots.txt File Detected
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~48.97 KB
Code Size: ~31.05 KB
Text Size: ~17.91 KB Ratio: 36.58%

Estimation Traffic and Earnings

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Technologies

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PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Properly size images Potential savings of 156 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Speed Index 3.0 s
Speed Index shows how quickly the contents of a page are visibly populated
Remove unused JavaScript Potential savings of 256 KB
Remove unused JavaScript to reduce bytes consumed by network activity
Serve images in next-gen formats Potential savings of 117 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Minimizes main-thread work 1.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Keep request counts low and transfer sizes small 94 requests • 1,577 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 64 resources found
A long cache lifetime can speed up repeat visits to your page
First Meaningful Paint 1.6 s
First Meaningful Paint measures when the primary content of a page is visible
Avoids an excessive DOM size 388 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 12.5 s
A fast page load over a cellular network ensures a good mobile user experience
Remove unused CSS Potential savings of 278 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
JavaScript execution time 0.8 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Cumulative Layout Shift 0.182
Cumulative Layout Shift measures the movement of visible elements within the viewport
Eliminate render-blocking resources Potential savings of 1,480 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Minify CSS Potential savings of 171 KB
Minifying CSS files can reduce network payload sizes
Minify JavaScript Potential savings of 8 KB
Minifying JavaScript files can reduce payload sizes and script parse time
Avoid chaining critical requests 40 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Max Potential First Input Delay 120 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Time to Interactive 2.1 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Largest Contentful Paint 3.2 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Total Blocking Time 30 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Efficiently encode images Potential savings of 14 KB
Optimized images load faster and consume less cellular data
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Largest Contentful Paint element 1 element found
This is the element that was identified as the Largest Contentful Paint
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint 1.6 s
First Contentful Paint marks the time at which the first text or image is painted
Reduce initial server response time Root document took 1,100 ms
Keep the server response time for the main document short because all other requests depend on it
First CPU Idle 2.1 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Avoids enormous network payloads Total size was 1,577 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize third-party usage Third-party code blocked the main thread for 90 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading

Mobile

Mobile Screenshot
Largest Contentful Paint element 1 element found
This is the element that was identified as the Largest Contentful Paint
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Avoids enormous network payloads Total size was 1,549 KB
Large network payloads cost users real money and are highly correlated with long load times
Reduce the impact of third-party code Third-party code blocked the main thread for 1,810 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Estimated Input Latency 230 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Total Blocking Time 1,750 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Tap targets are not sized appropriately 76% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Reduce JavaScript execution time 4.5 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Minify JavaScript Potential savings of 8 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Contentful Paint (3G) 12615 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Avoids an excessive DOM size 391 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Max Potential First Input Delay 570 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Remove unused CSS Potential savings of 279 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Properly size images Potential savings of 42 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Remove unused JavaScript Potential savings of 255 KB
Remove unused JavaScript to reduce bytes consumed by network activity
Reduce initial server response time Root document took 780 ms
Keep the server response time for the main document short because all other requests depend on it
First CPU Idle 9.1 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
First Meaningful Paint 5.6 s
First Meaningful Paint measures when the primary content of a page is visible
Speed Index 8.9 s
Speed Index shows how quickly the contents of a page are visibly populated
Avoid large layout shifts 2 elements found
These DOM elements contribute most to the CLS of the page.
Serve images in next-gen formats Potential savings of 106 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Minimize main-thread work 6.8 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Largest Contentful Paint 11.9 s
Largest Contentful Paint marks the time at which the largest text or image is painted
First Contentful Paint 5.6 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Keep request counts low and transfer sizes small 94 requests • 1,549 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 64 resources found
A long cache lifetime can speed up repeat visits to your page
Minify CSS Potential savings of 171 KB
Minifying CSS files can reduce network payload sizes
Efficiently encode images Potential savings of 14 KB
Optimized images load faster and consume less cellular data
Document uses legible font sizes 98.67% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Time to Interactive 12.5 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Page load is not fast enough on mobile networks Interactive at 12.5 s
A fast page load over a cellular network ensures a good mobile user experience
Avoid chaining critical requests 40 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Eliminate render-blocking resources Potential savings of 4,380 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles

Speed And Optimization Tips

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Alexa Rank

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Information Server

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