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24 lady-dieta.ru Last Updated: 1 month

Success 47% of passed verification steps
Warning 15% of total warning
Errors 38% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 95%
Best Practices Desktop Score 85%
SEO Desktop Score 100%
Progressive Web App Desktop Score 30%
Performance Mobile Score 52%
Best Practices Mobile Score 77%
SEO Mobile Score 96%
Progressive Web App Mobile Score 32%
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Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 36 Characters
MY DIETS — САЙТ О ПРАВИЛЬНОМ ПИТАНИИ
Meta Description 42 Characters
My Diets — Сайт о правильном питании
Effective URL 21 Characters
https://lady-dieta.ru
Excerpt Page content
 My Diets — Сайт о правильном питании Связаться с нами Индивидуальная программа для Похудения ...
Keywords Cloud Density
день5 питания4 неделю3 наиболее3 пищи2 весь2 количество2 чтобы2 каждый2 интенсивные2
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
день 5
питания 4
неделю 3
наиболее 3
пищи 2
весь 2
количество 2
чтобы 2
каждый 2
интенсивные 2
Google Preview Your look like this in google search result
MY DIETS — САЙТ О ПРАВИЛЬНОМ ПИТАНИИ
https://lady-dieta.ru
My Diets — Сайт о правильном питании
Robots.txt File No Found
Sitemap.xml File No Found
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 1970-01-01 / 51 years
Create on: 2019-11-03 / 11 months
Expires on: 2020-11-03 / 1 months 15 days

REGRU-RU ,

Nameservers
ns1.sprinthost.ru.
ns2.sprinthost.ru.
Page Size Code & Text Ratio
Document Size: ~42.26 KB
Code Size: ~23.83 KB
Text Size: ~18.43 KB Ratio: 43.61%

Estimation Traffic and Earnings

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Technologies

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PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Total Blocking Time 20 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Remove unused CSS Potential savings of 52 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Includes front-end JavaScript libraries with known security vulnerabilities 3 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Minimize third-party usage Third-party code blocked the main thread for 40 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Serve images in next-gen formats Potential savings of 86 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Cumulative Layout Shift 0.511
Cumulative Layout Shift measures the movement of visible elements within the viewport
Remove unused JavaScript Potential savings of 365 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Avoid long main-thread tasks 2 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Largest Contentful Paint 0.6 s
Largest Contentful Paint marks the time at which the largest text or image is painted
First CPU Idle 1.7 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 11.1 s
A fast page load over a cellular network ensures a good mobile user experience
Avoids an excessive DOM size 221 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Initial server response time was short Root document took 170 ms
Keep the server response time for the main document short because all other requests depend on it
Avoid chaining critical requests 28 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Time to Interactive 1.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
First Contentful Paint 0.4 s
First Contentful Paint marks the time at which the first text or image is painted
JavaScript execution time 0.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Minify JavaScript Potential savings of 25 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
Speed Index 1.1 s
Speed Index shows how quickly the contents of a page are visibly populated
Max Potential First Input Delay 80 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
First Meaningful Paint 1.3 s
First Meaningful Paint measures when the primary content of a page is visible
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Eliminate render-blocking resources Potential savings of 150 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Minimizes main-thread work 0.8 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Keep request counts low and transfer sizes small 71 requests • 2,215 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Avoids enormous network payloads Total size was 2,215 KiB
Large network payloads cost users real money and are highly correlated with long load times
Serve static assets with an efficient cache policy 46 resources found
A long cache lifetime can speed up repeat visits to your page

Mobile

Mobile Screenshot
Minimize main-thread work 3.2 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Meaningful Paint 5.5 s
First Meaningful Paint measures when the primary content of a page is visible
Includes front-end JavaScript libraries with known security vulnerabilities 3 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Eliminate render-blocking resources Potential savings of 550 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Minify JavaScript Potential savings of 25 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
Remove unused CSS Potential savings of 50 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Largest Contentful Paint 10.7 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Tap targets are not sized appropriately 56% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Page load is not fast enough on mobile networks Interactive at 11.3 s
A fast page load over a cellular network ensures a good mobile user experience
Serve static assets with an efficient cache policy 46 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 350 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Avoids enormous network payloads Total size was 2,216 KiB
Large network payloads cost users real money and are highly correlated with long load times
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Serve images in next-gen formats Potential savings of 86 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
First Contentful Paint (3G) 3120 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
First Contentful Paint 1.6 s
First Contentful Paint marks the time at which the first text or image is painted
Speed Index 3.8 s
Speed Index shows how quickly the contents of a page are visibly populated
Reduce the impact of third-party code Third-party code blocked the main thread for 530 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 480 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Avoids an excessive DOM size 221 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Document uses legible font sizes 100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Estimated Input Latency 90 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Reduce JavaScript execution time 2.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Remove unused JavaScript Potential savings of 366 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
First CPU Idle 8.5 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Avoid long main-thread tasks 10 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Initial server response time was short Root document took 50 ms
Keep the server response time for the main document short because all other requests depend on it
Keep request counts low and transfer sizes small 71 requests • 2,216 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Time to Interactive 11.3 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Avoid chaining critical requests 29 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load

Speed And Optimization Tips

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Alexa Rank

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Information Server

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