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16 livemaster.ru Last Updated: 2 months

Success 40% of passed verification steps
Warning 30% of total warning
Errors 30% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 88%
Best Practices Desktop Score 69%
SEO Desktop Score 83%
Progressive Web App Desktop Score 41%
Performance Mobile Score 43%
Best Practices Mobile Score 69%
SEO Mobile Score 83%
Progressive Web App Mobile Score 68%
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Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 89 Characters
ЯРМАРКА МАСТЕРОВ – ГЛАВНАЯ ПЛАТФОРМА HANDMADE ТОВАРОВ И ДИЗАЙНЕРСКИХ ВЕЩЕЙ РУЧНОЙ РАБОТЫ.
Meta Description 255 Characters
Ярмарка Мастеров - главная платформа для покупки и продажи handmade вещей, авторских украшений, дизайнерской одежды, товаров для дома, подарков и сувениров. 2 500 000 хенд мейд товаров. Ежедневное пополнение авторских товаров. Отзывы реальных покупателей.
Effective URL 25 Characters
https://www.livemaster.ru
Excerpt Page content
Ярмарка Мастеров – Главная платформа handmade товаров и дизайнерских вещей ручной работы. Извините, но Livemaster.ru не работает должным образом без в...
Keywords Cloud Density
товары21 корзину12 увеличить12 аксессуары10 одежда9 ярмарка8 украшения8 доллар8 вебинары8 материалы8
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
товары 21
корзину 12
увеличить 12
аксессуары 10
одежда 9
ярмарка 8
украшения 8
доллар 8
вебинары 8
материалы 8
Google Preview Your look like this in google search result
ЯРМАРКА МАСТЕРОВ – ГЛАВНАЯ ПЛАТФОРМА HANDMADE ТОВАРОВ И ДИЗА
https://www.livemaster.ru
Ярмарка Мастеров - главная платформа для покупки и продажи handmade вещей, авторских украшений, дизайнерской одежды, товаров для дома, подарков и суве
Robots.txt File Detected
Sitemap.xml File No Found
Page Size Code & Text Ratio
Document Size: ~595.72 KB
Code Size: ~121.32 KB
Text Size: ~474.4 KB Ratio: 79.64%

Estimation Traffic and Earnings

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Desktop

Desktop Screenshot
Keep request counts low and transfer sizes small 94 requests • 1,789 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Avoids enormous network payloads Total size was 1,789 KiB
Large network payloads cost users real money and are highly correlated with long load times
Avoid chaining critical requests 7 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Max Potential First Input Delay 100 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Speed Index 2.0 s
Speed Index shows how quickly the contents of a page are visibly populated
Time to Interactive 2.1 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Estimated Input Latency 20 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Minimizes main-thread work 1.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Minify JavaScript Potential savings of 5 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
Remove unused CSS Potential savings of 37 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Largest Contentful Paint 1.5 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Total Blocking Time 40 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Avoid an excessive DOM size 1,629 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Serve images in next-gen formats Potential savings of 406 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Remove unused JavaScript Potential savings of 373 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Reduce initial server response time Root document took 940 ms
Keep the server response time for the main document short because all other requests depend on it
Properly size images Potential savings of 203 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Serve static assets with an efficient cache policy 16 resources found
A long cache lifetime can speed up repeat visits to your page
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Uses deprecated APIs 1 warning found
Deprecated APIs will eventually be removed from the browser
First CPU Idle 1.6 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Eliminate render-blocking resources Potential savings of 200 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Efficiently encode images Potential savings of 97 KiB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 10 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 11.5 s
A fast page load over a cellular network ensures a good mobile user experience
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Avoid long main-thread tasks 4 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
First Meaningful Paint 0.6 s
First Meaningful Paint measures when the primary content of a page is visible
Preload key requests Potential savings of 980 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
First Contentful Paint 0.6 s
First Contentful Paint marks the time at which the first text or image is painted
JavaScript execution time 0.8 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 399 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive

Mobile

Mobile Screenshot
Keep request counts low and transfer sizes small 82 requests • 1,715 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Efficiently encode images Potential savings of 44 KiB
Optimized images load faster and consume less cellular data
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Uses deprecated APIs 1 warning found
Deprecated APIs will eventually be removed from the browser
Minimize main-thread work 5.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint (3G) 4560 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Avoid long main-thread tasks 17 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Tap targets are not sized appropriately 62% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Serve static assets with an efficient cache policy 14 resources found
A long cache lifetime can speed up repeat visits to your page
Reduce JavaScript execution time 3.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
First Meaningful Paint 2.3 s
First Meaningful Paint measures when the primary content of a page is visible
Avoid an excessive DOM size 1,357 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minimize third-party usage Third-party code blocked the main thread for 120 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
First Contentful Paint 2.3 s
First Contentful Paint marks the time at which the first text or image is painted
Speed Index 7.4 s
Speed Index shows how quickly the contents of a page are visibly populated
Largest Contentful Paint 7.8 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Eliminate render-blocking resources Potential savings of 890 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Remove unused JavaScript Potential savings of 371 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
First CPU Idle 7.7 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Avoid chaining critical requests 6 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Remove unused CSS Potential savings of 37 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Reduce initial server response time Root document took 620 ms
Keep the server response time for the main document short because all other requests depend on it
Total Blocking Time 510 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Serve images in next-gen formats Potential savings of 404 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Estimated Input Latency 90 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Minify JavaScript Potential savings of 5 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
Properly size images Potential savings of 42 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Document uses legible font sizes 85.19% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Max Potential First Input Delay 360 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Time to Interactive 9.9 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Avoids enormous network payloads Total size was 1,715 KiB
Large network payloads cost users real money and are highly correlated with long load times
Defer offscreen images Potential savings of 258 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive

Speed And Optimization Tips

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Alexa Rank

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Information Server

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