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68 nadoske.info Last Updated: 2 months

Success 63% of passed verification steps
Warning 30% of total warning
Errors 7% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 93%
Best Practices Desktop Score 69%
SEO Desktop Score 100%
Progressive Web App Desktop Score 41%
Performance Mobile Score 86%
Best Practices Mobile Score 62%
SEO Mobile Score 99%
Progressive Web App Mobile Score 68%
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Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 56 Characters
ДОСКА БЕСПЛАТНЫХ ОБЪЯВЛЕНИЙ NADOSKE В РОССИИ — НА ДОСКЕ.
Meta Description 193 Characters
Сервис предложений от частных лиц и организаций, цены, телефоны, фото. У нас вы можете подать объявление в России, узнать цены на товары и услуги. Доска бесплатных объявлений в России — Nadoske
Effective URL 20 Characters
https://nadoske.info
Excerpt Page content
Доска бесплатных объявлений NaDoske в России — На Доске. Выбрать регион Магазины Посетить магазиныСоздать магазинИзбранное (0) Вход и регистрацияПоискПодать объявление НА ДОСКЕсервис объявлений Доска беспла...
Keywords Cloud Density
москва22 объявлений9 объявления8 россии8 склад5 магазин5 доске4 классическое4 услуги4 цены4
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
москва 22
объявлений 9
объявления 8
россии 8
склад 5
магазин 5
доске 4
классическое 4
услуги 4
цены 4
Google Preview Your look like this in google search result
ДОСКА БЕСПЛАТНЫХ ОБЪЯВЛЕНИЙ NADOSKE В РОССИИ — НА ДОСКЕ.
https://nadoske.info
Сервис предложений от частных лиц и организаций, цены, телефоны, фото. У нас вы можете подать объявление в России, узнать цены на товары и услуги. Дос
Robots.txt File Detected
Sitemap.xml File Detected
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 2018-10-24 / 2 years
Create on: 2016-11-28 / 4 years
Expires on: 2020-11-28 / 2 months 6 days

Cloud Group Limited ,US
Registrar URL: http://www.uk2group.com

Nameservers
NS1.WEBHOST1.RU
NS2.WEBHOST1.RU
NS3.WEBHOST1.NET
NS4.WEBHOST1.NET
Page Size Code & Text Ratio
Document Size: ~67.36 KB
Code Size: ~55.18 KB
Text Size: ~12.18 KB Ratio: 18.09%

Estimation Traffic and Earnings

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Technologies

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PWA - Manifest

На Доске На Доске На Доске

The web app manifest is a simple JSON file that gives you, the developer, the ability to control how your app appears to the user in areas where they would expect to see apps (for example, a mobile device's home screen)
Param name
На Доске
Param short_name
На Доске
Param description
Сервис предложений от частных лиц и организаций, цены, телефоны, фото. У нас вы можете подать объявление в городах России, узнать цены на товары и услуги. Доска бесплатных объявлений — Nadoske
Param lang
ru-RU
Param start_url
/pwa/
Param display
standalone
Param theme_color
#E6E6FA
Param background_color
#E6E6FA

Desktop

Desktop Screenshot
Avoid chaining critical requests 15 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Eliminate render-blocking resources Potential savings of 230 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Total Blocking Time 20 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Minimizes main-thread work 1.0 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Minimize third-party usage Third-party code blocked the main thread for 20 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Avoids an excessive DOM size 740 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 0.5 s
First Meaningful Paint measures when the primary content of a page is visible
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Avoids enormous network payloads Total size was 1,622 KiB
Large network payloads cost users real money and are highly correlated with long load times
Remove unused JavaScript Potential savings of 148 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
First CPU Idle 1.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Keep request counts low and transfer sizes small 122 requests • 1,622 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Includes front-end JavaScript libraries with known security vulnerabilities 8 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid long main-thread tasks 1 long task found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Cumulative Layout Shift 0.553
Cumulative Layout Shift measures the movement of visible elements within the viewport
JavaScript execution time 0.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Max Potential First Input Delay 80 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
First Contentful Paint 0.5 s
First Contentful Paint marks the time at which the first text or image is painted
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Serve static assets with an efficient cache policy 10 resources found
A long cache lifetime can speed up repeat visits to your page
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 11.4 s
A fast page load over a cellular network ensures a good mobile user experience
Remove unused CSS Potential savings of 17 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Time to Interactive 1.4 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Largest Contentful Paint 0.6 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Speed Index 1.5 s
Speed Index shows how quickly the contents of a page are visibly populated
Initial server response time was short Root document took 340 ms
Keep the server response time for the main document short because all other requests depend on it
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance

Mobile

Mobile Screenshot
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
First CPU Idle 5.3 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Serve images in next-gen formats Potential savings of 10 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Serve static assets with an efficient cache policy 5 resources found
A long cache lifetime can speed up repeat visits to your page
Largest Contentful Paint 1.9 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Avoids enormous network payloads Total size was 1,431 KiB
Large network payloads cost users real money and are highly correlated with long load times
Remove unused CSS Potential savings of 17 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Estimated Input Latency 40 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint 1.9 s
First Contentful Paint marks the time at which the first text or image is painted
JavaScript execution time 1.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Avoid long main-thread tasks 8 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
First Contentful Paint (3G) 3732 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Avoid chaining critical requests 15 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 732 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Eliminate render-blocking resources Potential savings of 1,080 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Reduce the impact of third-party code Third-party code blocked the main thread for 370 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Minimize main-thread work 2.2 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Tap targets are not sized appropriately 97% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Remove unused JavaScript Potential savings of 196 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Max Potential First Input Delay 290 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Document uses legible font sizes 100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Total Blocking Time 340 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Speed Index 3.0 s
Speed Index shows how quickly the contents of a page are visibly populated
Time to Interactive 7.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Keep request counts low and transfer sizes small 98 requests • 1,431 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Includes front-end JavaScript libraries with known security vulnerabilities 8 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Initial server response time was short Root document took 260 ms
Keep the server response time for the main document short because all other requests depend on it
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
First Meaningful Paint 1.9 s
First Meaningful Paint measures when the primary content of a page is visible

Speed And Optimization Tips

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Alexa Rank

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Information Server

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