Разместите свои услуги бесплатно
Техническая поддержка
Помогите рублём проекту

Your Website Score is

Similar Ranking

14
Школы Алматы
alschool.kz
14
Анти ДПС - сайт для тех кто хочет посмотреть много интересного из жизни дпс
antidps.ru
14
Туристическая фирма "Авеню" г. Тверь
avenutver.ru
14
Дневники Делены « Самый крупный сайт поклонников пейринга
delenadiaries.com
14
ДОМЕН НЕ ПРИЛИНКОВАН НИ К ОДНОЙ ИЗ ДИРЕКТОРИЙ НА СЕРВЕРЕ!
fifaua.com
14
Доменное имя временно заблокировано.
interesno-tyt.ru
14
Mega Arena
megaarena.net

Latest Sites

19
SOCHIFRIENDS - СОЦИАЛЬНАЯ СЕТЬ
sochifriends.ru
19
МАГАЗИН СИСТЕМ БЕЗОПАСНОСТИ И ВИДЕОНАБЛЮДЕНИЯ.
vitrina.lowsystem.ru
14
ДОСТАВКА ЕДЫ
mr-cook.ru
19
FOODIE БЫСТРАЯ ДОСТАВКА ВКУСНОЙ ЕДЫ В СИМФЕРОПОЛЕ ЗАКАЗАТЬ ЕДУ
foodie-eda.ru
54
ЗАПЧАСТИ НА ТЕХНИКУ Т-170 Т-130 Б-10 | СПЕЦДОРТРАК ДЗ-98
trak74.ru
19
PUBLIC ORDER AND SAFETY IN TODAY'S WORLD
orderandsafety.org

Top Technologies

Nginx
Web Servers
Google Font API
Font Scripts
WordPress
CMS
Font Awesome
Font Scripts
Liveinternet
Analytics
Twitter Bootstrap
Web Frameworks
Apache
Web Servers
Google Tag Manager
Tag Managers

14 plati.ru Last Updated: 2 months

Success 63% of passed verification steps
Warning 7% of total warning
Errors 30% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 56%
Best Practices Desktop Score 85%
SEO Desktop Score 73%
Progressive Web App Desktop Score 30%
Performance Mobile Score 17%
Best Practices Mobile Score 85%
SEO Mobile Score 67%
Progressive Web App Mobile Score 32%
Only Registered Users

Sign up for see all features and reviews about this site

Login
Title Tag 40 Characters
PLATI.MARKET. DIGITAL GOODS MARKETPLACE.
Meta Description 0 Characters
NO DATA
Effective URL 16 Characters
https://plati.ru
Excerpt Page content
Plati.Market. Digital goods marketplace. ...
Google Preview Your look like this in google search result
PLATI.MARKET. DIGITAL GOODS MARKETPLACE.
https://plati.ru
Plati.Market. Digital goods marketplace. ...
Robots.txt File Detected
Sitemap.xml File Detected
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 1970-01-01 / 51 years
Create on: 2002-09-04 / 18 years
Expires on: 2019-09-04 / 12 months 24 days

RU-CENTER-RU ,

Nameservers
ns1.galleryvalery.com.
ns2.galleryvalery.com.
Page Size Code & Text Ratio
Document Size: ~40.01 KB
Code Size: ~28.98 KB
Text Size: ~11.03 KB Ratio: 27.57%

Estimation Traffic and Earnings

Only Registered Users

Sign up for see all features and reviews about this site

Login

Technologies

Only Registered Users

Sign up for see all features and reviews about this site

Login

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Initial server response time was short Root document took 410 ms
Keep the server response time for the main document short because all other requests depend on it
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Keep request counts low and transfer sizes small 148 requests • 2,919 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Remove unused CSS Potential savings of 29 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 17.7 s
A fast page load over a cellular network ensures a good mobile user experience
Avoid chaining critical requests 53 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Speed Index 2.7 s
Speed Index shows how quickly the contents of a page are visibly populated
Properly size images Potential savings of 1,151 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Avoid long main-thread tasks 4 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
First Contentful Paint 1.8 s
First Contentful Paint marks the time at which the first text or image is painted
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Serve static assets with an efficient cache policy 78 resources found
A long cache lifetime can speed up repeat visits to your page
Minify CSS Potential savings of 10 KiB
Minifying CSS files can reduce network payload sizes
Includes front-end JavaScript libraries with known security vulnerabilities 5 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Remove unused JavaScript Potential savings of 198 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
First Meaningful Paint 2.3 s
First Meaningful Paint measures when the primary content of a page is visible
Minimizes main-thread work 1.5 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Minify JavaScript Potential savings of 25 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
Enable text compression Potential savings of 19 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Cumulative Layout Shift 0.088
Cumulative Layout Shift measures the movement of visible elements within the viewport
Serve images in next-gen formats Potential savings of 1,135 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
First CPU Idle 2.5 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Avoid enormous network payloads Total size was 2,919 KiB
Large network payloads cost users real money and are highly correlated with long load times
Eliminate render-blocking resources Potential savings of 2,150 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Time to Interactive 3.1 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Max Potential First Input Delay 100 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Defer offscreen images Potential savings of 104 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Total Blocking Time 60 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Avoid an excessive DOM size 965 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Largest Contentful Paint 4.7 s
Largest Contentful Paint marks the time at which the largest text or image is painted
JavaScript execution time 0.7 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Minimize third-party usage Third-party code blocked the main thread for 210 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading

Mobile

Mobile Screenshot
Minimize main-thread work 7.0 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Reduce the impact of third-party code Third-party code blocked the main thread for 1,450 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
First Meaningful Paint 8.8 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 159 requests • 2,927 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Minify JavaScript Potential savings of 25 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
Speed Index 11.6 s
Speed Index shows how quickly the contents of a page are visibly populated
Minify CSS Potential savings of 10 KiB
Minifying CSS files can reduce network payload sizes
Defer offscreen images Potential savings of 384 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Page load is not fast enough on mobile networks Interactive at 18.5 s
A fast page load over a cellular network ensures a good mobile user experience
Tap targets are not sized appropriately 85% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Enable text compression Potential savings of 20 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Remove unused JavaScript Potential savings of 305 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Includes front-end JavaScript libraries with known security vulnerabilities 5 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid an excessive DOM size 980 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Largest Contentful Paint 16.7 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Avoid chaining critical requests 53 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
First Contentful Paint 5.9 s
First Contentful Paint marks the time at which the first text or image is painted
Remove unused CSS Potential savings of 28 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Estimated Input Latency 120 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Reduce JavaScript execution time 3.7 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Total Blocking Time 780 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Avoid enormous network payloads Total size was 2,927 KiB
Large network payloads cost users real money and are highly correlated with long load times
Initial server response time was short Root document took 390 ms
Keep the server response time for the main document short because all other requests depend on it
Avoid long main-thread tasks 20 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Serve static assets with an efficient cache policy 79 resources found
A long cache lifetime can speed up repeat visits to your page
First Contentful Paint (3G) 12916 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Max Potential First Input Delay 380 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Eliminate render-blocking resources Potential savings of 6,510 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Serve images in next-gen formats Potential savings of 1,135 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Document doesn't use legible font sizes 57.86% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Preload key requests Potential savings of 360 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
Time to Interactive 18.5 s
Time to interactive is the amount of time it takes for the page to become fully interactive
First CPU Idle 12.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).

Speed And Optimization Tips

Only Registered Users

Sign up for see all features and reviews about this site

Login

Alexa Rank

Only Registered Users

Sign up for see all features and reviews about this site

Login

Information Server

Only Registered Users

Sign up for see all features and reviews about this site

Login

Comments