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26 primecab.ru Last Updated: 4 months

Success 55% of passed verification steps
Warning 15% of total warning
Errors 30% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 70%
Best Practices Desktop Score 85%
SEO Desktop Score 91%
Progressive Web App Desktop Score 30%
Performance Mobile Score 39%
Best Practices Mobile Score 85%
SEO Mobile Score 92%
Progressive Web App Mobile Score 32%
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Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 64 Characters
ПРОДАЖА КАБЕЛЬНО-ПРОВОДНИКОВОЙ ПРОДУКЦИИ ПО РОССИИ — PRIMECAB.RU
Meta Description 0 Characters
NO DATA
Effective URL 19 Characters
https://primecab.ru
Excerpt Page content
Продажа кабельно-проводниковой продукции по России — Primecab.ru +7 (929) 996-70-61 Заказать звонок Продукция ...
Keywords Cloud Density
заказать13 более6 продукции5 доставка5 компания5 рынке4 клиентов4 складе4 компании3 наших3
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
заказать 13
более 6
продукции 5
доставка 5
компания 5
рынке 4
клиентов 4
складе 4
компании 3
наших 3
Google Preview Your look like this in google search result
ПРОДАЖА КАБЕЛЬНО-ПРОВОДНИКОВОЙ ПРОДУКЦИИ ПО РОССИИ — PRIMECA
https://primecab.ru
Продажа кабельно-проводниковой продукции по России — Primecab.ru +7 (929) 996-70-61 Заказать звонок Продукция ...
Robots.txt File Detected
Sitemap.xml File No Found
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 1970-01-01 / 51 years
Create on: 2019-06-27 / 1 year
Expires on: 2020-06-27 / 2 months 25 days

RU-CENTER-RU ,

Nameservers
ns1.sprinthost.ru.
ns2.sprinthost.ru.
Page Size Code & Text Ratio
Document Size: ~39.9 KB
Code Size: ~32.66 KB
Text Size: ~7.25 KB Ratio: 18.16%

Estimation Traffic and Earnings

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Technologies

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PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Speed Index 2.1 s
Speed Index shows how quickly the contents of a page are visibly populated
Estimated Input Latency 30 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Properly size images Potential savings of 1,085 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Cumulative Layout Shift 0.12
Cumulative Layout Shift measures the movement of visible elements within the viewport
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Avoids an excessive DOM size 417 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Remove unused CSS Potential savings of 31 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Avoid large layout shifts No elements found
These DOM elements contribute most to the CLS of the page.
Defer offscreen images Potential savings of 291 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Eliminate render-blocking resources Potential savings of 100 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Largest Contentful Paint 2.5 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Remove unused JavaScript Potential savings of 185 KB
Remove unused JavaScript to reduce bytes consumed by network activity
Serve images in next-gen formats Potential savings of 793 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Initial server response time was short Root document took 490 ms
Keep the server response time for the main document short because all other requests depend on it
Serve static assets with an efficient cache policy 71 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 210 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Minify JavaScript Potential savings of 4 KB
Minifying JavaScript files can reduce payload sizes and script parse time
Avoid chaining critical requests 25 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids enormous network payloads Total size was 2,303 KB
Large network payloads cost users real money and are highly correlated with long load times
Reduce the impact of third-party code Third-party code blocked the main thread for 270 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Keep request counts low and transfer sizes small 97 requests • 2,303 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Minimizes main-thread work 1.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Time to Interactive 3.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
First Contentful Paint 0.8 s
First Contentful Paint marks the time at which the first text or image is painted
Largest Contentful Paint element 1 element found
This is the element that was identified as the Largest Contentful Paint
First CPU Idle 2.0 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 14.3 s
A fast page load over a cellular network ensures a good mobile user experience
Efficiently encode images Potential savings of 190 KB
Optimized images load faster and consume less cellular data
JavaScript execution time 0.8 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
First Meaningful Paint 0.8 s
First Meaningful Paint measures when the primary content of a page is visible
Total Blocking Time 180 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds

Mobile

Mobile Screenshot
Properly size images Potential savings of 698 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Remove unused JavaScript Potential savings of 185 KB
Remove unused JavaScript to reduce bytes consumed by network activity
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Estimated Input Latency 530 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Avoid large layout shifts No elements found
These DOM elements contribute most to the CLS of the page.
Initial server response time was short Root document took 420 ms
Keep the server response time for the main document short because all other requests depend on it
First CPU Idle 8.0 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Reduce the impact of third-party code Third-party code blocked the main thread for 1,860 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
First Contentful Paint (3G) 5901 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Minify JavaScript Potential savings of 4 KB
Minifying JavaScript files can reduce payload sizes and script parse time
Time to Interactive 14.3 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Avoids enormous network payloads Total size was 2,341 KB
Large network payloads cost users real money and are highly correlated with long load times
Reduce JavaScript execution time 4.8 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Largest Contentful Paint 3.4 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Remove unused CSS Potential savings of 21 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
First Meaningful Paint 3.1 s
First Meaningful Paint measures when the primary content of a page is visible
Defer offscreen images Potential savings of 719 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Total Blocking Time 1,410 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 26 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Tap targets are sized appropriately 100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Serve images in next-gen formats Potential savings of 856 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Largest Contentful Paint element 1 element found
This is the element that was identified as the Largest Contentful Paint
Page load is not fast enough on mobile networks Interactive at 14.3 s
A fast page load over a cellular network ensures a good mobile user experience
Document uses legible font sizes 99.59% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Avoids an excessive DOM size 426 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Keep request counts low and transfer sizes small 86 requests • 2,341 KB
To set budgets for the quantity and size of page resources, add a budget.json file
First Contentful Paint 3.1 s
First Contentful Paint marks the time at which the first text or image is painted
Serve static assets with an efficient cache policy 60 resources found
A long cache lifetime can speed up repeat visits to your page
Minimize main-thread work 7.2 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Max Potential First Input Delay 1,050 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Speed Index 8.3 s
Speed Index shows how quickly the contents of a page are visibly populated
Efficiently encode images Potential savings of 190 KB
Optimized images load faster and consume less cellular data
Eliminate render-blocking resources Potential savings of 550 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles

Speed And Optimization Tips

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Alexa Rank

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Information Server

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