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87 salut77.ru Last Updated: 4 weeks

Success 78% of passed verification steps
Warning 15% of total warning
Errors 7% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 94%
Best Practices Desktop Score 92%
SEO Desktop Score 92%
Progressive Web App Desktop Score 52%
Performance Mobile Score 88%
Best Practices Mobile Score 85%
SEO Mobile Score 92%
Progressive Web App Mobile Score 54%
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Title Tag 61 Characters
ФЕЙЕРВЕРКИ КУПИТЬ САЛЮТ В МОСКВЕ НЕДОРОГО МАГАЗИН ПИРОТЕХНИКИ
Meta Description 139 Characters
Фейерверки купить салют в интернет магазине пиротехники дешевле. Продажа фейерверков. Салют купить в Москве фейерверк недорого можно у нас.
Effective URL 18 Characters
https://salut77.ru
Excerpt Page content
Фейерверки купить салют в Москве недорого магазин пиротехникиФейерверки купить в Москве дешево можноПокупайте салюты круглосуточно Корзина: Всего 0 руб  x  Корзина пока пуста Всего 0 руб Показать корзину Пожалуйста, подождите Салю...
Keywords Cloud Density
фейерверки27 салюты24 купить21 салют17 москве15 заказать12 пиротехники11 доставкой10 магазине8 продажа8
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
фейерверки 27
салюты 24
купить 21
салют 17
москве 15
заказать 12
пиротехники 11
доставкой 10
магазине 8
продажа 8
Google Preview Your look like this in google search result
ФЕЙЕРВЕРКИ КУПИТЬ САЛЮТ В МОСКВЕ НЕДОРОГО МАГАЗИН ПИРОТЕХНИК
https://salut77.ru
Фейерверки купить салют в интернет магазине пиротехники дешевле. Продажа фейерверков. Салют купить в Москве фейерверк недорого можно у нас.
Robots.txt File Detected
Sitemap.xml File Detected
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 1970-01-01 / 51 years
Create on: 2009-02-19 / 12 years
Expires on: 2020-02-19 / 7 months 11 days

RU-CENTER-RU ,

Nameservers
ns3.hostland.ru.
ns.hostland.ru.
Page Size Code & Text Ratio
Document Size: ~30.27 KB
Code Size: ~14.42 KB
Text Size: ~15.85 KB Ratio: 52.36%

Estimation Traffic and Earnings

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Technologies

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PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
First Meaningful Paint 0.8 s
First Meaningful Paint measures when the primary content of a page is visible
Initial server response time was short Root document took 560 ms
Keep the server response time for the main document short because all other requests depend on it
Speed Index 1.1 s
Speed Index shows how quickly the contents of a page are visibly populated
Minimizes main-thread work 0.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Avoids an excessive DOM size 328 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Max Potential First Input Delay 100 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Minify CSS Potential savings of 6 KiB
Minifying CSS files can reduce network payload sizes
Avoid chaining critical requests 15 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Keep request counts low and transfer sizes small 31 requests • 673 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Largest Contentful Paint 1.4 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Cumulative Layout Shift 0.066
Cumulative Layout Shift measures the movement of visible elements within the viewport
Total Blocking Time 30 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
First Contentful Paint 0.7 s
First Contentful Paint marks the time at which the first text or image is painted
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Includes front-end JavaScript libraries with known security vulnerabilities 7 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid long main-thread tasks 1 long task found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Time to Interactive 1.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Uses efficient cache policy on static assets 2 resources found
A long cache lifetime can speed up repeat visits to your page
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Remove unused CSS Potential savings of 64 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
First CPU Idle 1.0 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Avoids enormous network payloads Total size was 673 KiB
Large network payloads cost users real money and are highly correlated with long load times
Eliminate render-blocking resources Potential savings of 130 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
JavaScript execution time 0.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Remove unused JavaScript Potential savings of 158 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance

Mobile

Mobile Screenshot
Minimize main-thread work 2.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Remove unused CSS Potential savings of 64 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Avoid long main-thread tasks 4 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Minify CSS Potential savings of 6 KiB
Minifying CSS files can reduce network payload sizes
Avoids enormous network payloads Total size was 633 KiB
Large network payloads cost users real money and are highly correlated with long load times
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Time to Interactive 5.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Initial server response time was short Root document took 390 ms
Keep the server response time for the main document short because all other requests depend on it
JavaScript execution time 1.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Includes front-end JavaScript libraries with known security vulnerabilities 7 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
First Contentful Paint 2.5 s
First Contentful Paint marks the time at which the first text or image is painted
Document uses legible font sizes 95% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
First CPU Idle 4.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Remove unused JavaScript Potential savings of 158 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Tap targets are not sized appropriately 93% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Uses efficient cache policy on static assets 2 resources found
A long cache lifetime can speed up repeat visits to your page
First Meaningful Paint 2.5 s
First Meaningful Paint measures when the primary content of a page is visible
Avoid chaining critical requests 13 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 328 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Total Blocking Time 210 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Keep request counts low and transfer sizes small 29 requests • 633 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Max Potential First Input Delay 440 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
First Contentful Paint (3G) 5280 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Eliminate render-blocking resources Potential savings of 540 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Estimated Input Latency 30 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Largest Contentful Paint 2.7 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Speed Index 3.1 s
Speed Index shows how quickly the contents of a page are visibly populated
Minimize third-party usage Third-party code blocked the main thread for 80 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading

Speed And Optimization Tips

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Alexa Rank

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Information Server

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