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31 steamkey.su Last Updated: 1 month

Success 62% of passed verification steps
Warning 23% of total warning
Errors 15% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 86%
Best Practices Desktop Score 77%
SEO Desktop Score 100%
Progressive Web App Desktop Score 26%
Performance Mobile Score 48%
Best Practices Mobile Score 69%
SEO Mobile Score 100%
Progressive Web App Mobile Score 54%
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Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 45 Characters
КУПИТЬ КЛЮЧИ СТИМ ДЕШЕВО В МАГАЗИНЕ STEAM KEY
Meta Description 199 Characters
Продажа лицензионных ключей к играм Steam от издателей. На нашей торговой площадке вы найдете большое количество игр различных жанров по доступным низким ценам. Заходите, сотни классных игр ждут вас!
Effective URL 19 Characters
https://steamkey.su
Excerpt Page content
Купить ключи стим дешево в магазине Steam Key Обратная связь ...
Meta Keywords 5 Detected
Keywords Cloud Density
всего80 копий80 продано80 подробнее80 edition9 arma7 steam6 online5 grand5 theft5
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
всего 80
копий 80
продано 80
подробнее 80
edition 9
arma 7
steam 6
online 5
grand 5
theft 5
Google Preview Your look like this in google search result
КУПИТЬ КЛЮЧИ СТИМ ДЕШЕВО В МАГАЗИНЕ STEAM KEY
https://steamkey.su
Продажа лицензионных ключей к играм Steam от издателей. На нашей торговой площадке вы найдете большое количество игр различных жанров по доступным низ
Robots.txt File Detected
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~158.77 KB
Code Size: ~122.27 KB
Text Size: ~36.5 KB Ratio: 22.99%

Estimation Traffic and Earnings

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Technologies

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PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Preload key requests Potential savings of 1,630 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
Serve static assets with an efficient cache policy 86 resources found
A long cache lifetime can speed up repeat visits to your page
Avoid enormous network payloads Total size was 14,392 KiB
Large network payloads cost users real money and are highly correlated with long load times
First CPU Idle 1.7 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Remove unused JavaScript Potential savings of 124 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Includes front-end JavaScript libraries with known security vulnerabilities 9 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Reduce JavaScript execution time 1.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Keep request counts low and transfer sizes small 107 requests • 14,392 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
First Contentful Paint 0.8 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid long main-thread tasks 5 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Minimize main-thread work 2.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Serve images in next-gen formats Potential savings of 4,008 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Remove unused CSS Potential savings of 22 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 11.3 s
A fast page load over a cellular network ensures a good mobile user experience
Cumulative Layout Shift 0.7
Cumulative Layout Shift measures the movement of visible elements within the viewport
Eliminate render-blocking resources Potential savings of 270 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Avoid an excessive DOM size 2,831 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Time to Interactive 1.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Estimated Input Latency 40 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Reduce the impact of third-party code Third-party code blocked the main thread for 630 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
First Meaningful Paint 1.0 s
First Meaningful Paint measures when the primary content of a page is visible
Minify CSS Potential savings of 4 KiB
Minifying CSS files can reduce network payload sizes
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Initial server response time was short Root document took 340 ms
Keep the server response time for the main document short because all other requests depend on it
Total Blocking Time 180 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Speed Index 1.1 s
Speed Index shows how quickly the contents of a page are visibly populated
Largest Contentful Paint 1.4 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Avoid chaining critical requests 12 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Max Potential First Input Delay 210 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Efficiently encode images Potential savings of 26 KiB
Optimized images load faster and consume less cellular data
Properly size images Potential savings of 3,514 KiB
Serve images that are appropriately-sized to save cellular data and improve load time

Mobile

Mobile Screenshot
Time to Interactive 7.4 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Avoid chaining critical requests 14 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Largest Contentful Paint 4.3 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Tap targets are sized appropriately 100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Total Blocking Time 2,110 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Defer offscreen images Potential savings of 4 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Minimize main-thread work 7.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Preload key requests Potential savings of 9,540 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
Avoid large layout shifts 3 elements found
These DOM elements contribute most to the CLS of the page.
Includes front-end JavaScript libraries with known security vulnerabilities 9 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid enormous network payloads Total size was 14,392 KiB
Large network payloads cost users real money and are highly correlated with long load times
Document uses legible font sizes 100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Properly size images Potential savings of 2,023 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
First Contentful Paint (3G) 6136 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
First CPU Idle 7.1 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Speed Index 3.4 s
Speed Index shows how quickly the contents of a page are visibly populated
Initial server response time was short Root document took 240 ms
Keep the server response time for the main document short because all other requests depend on it
Remove unused JavaScript Potential savings of 124 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
First Contentful Paint 3.0 s
First Contentful Paint marks the time at which the first text or image is painted
Estimated Input Latency 260 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Minify CSS Potential savings of 4 KiB
Minifying CSS files can reduce network payload sizes
Keep request counts low and transfer sizes small 107 requests • 14,392 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Avoid an excessive DOM size 2,831 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Reduce JavaScript execution time 4.6 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Cumulative Layout Shift 0.001
Cumulative Layout Shift measures the movement of visible elements within the viewport
Avoid long main-thread tasks 20 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Max Potential First Input Delay 720 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Remove unused CSS Potential savings of 22 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Eliminate render-blocking resources Potential savings of 900 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
First Meaningful Paint 4.3 s
First Meaningful Paint measures when the primary content of a page is visible
Serve images in next-gen formats Potential savings of 4,136 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Reduce the impact of third-party code Third-party code blocked the main thread for 2,800 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Serve static assets with an efficient cache policy 86 resources found
A long cache lifetime can speed up repeat visits to your page

Speed And Optimization Tips

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Alexa Rank

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Information Server

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