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54 trak74.ru Last Updated: 2 days

Success 70% of passed verification steps
Warning 7% of total warning
Errors 23% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 71%
Best Practices Desktop Score 64%
SEO Desktop Score 100%
Progressive Web App Desktop Score 30%
Performance Mobile Score 18%
Best Practices Mobile Score 57%
SEO Mobile Score 100%
Progressive Web App Mobile Score 32%
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Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 56 Characters
ЗАПЧАСТИ НА ТЕХНИКУ Т-170 Т-130 Б-10 | СПЕЦДОРТРАК ДЗ-98
Meta Description 0 Characters
NO DATA
Effective URL 17 Characters
https://trak74.ru
Excerpt Page content
Запчасти на технику Т-170 Т-130 б-10 | СпецДорТрак дз-98
Keywords Cloud Density
запчасти27 просмотр24 автогрейдер13 добавить12 список12 желаний12 быстрый12 погрузчики11 спецтехники8 основные7
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
запчасти 27
просмотр 24
автогрейдер 13
добавить 12
список 12
желаний 12
быстрый 12
погрузчики 11
спецтехники 8
основные 7
Google Preview Your look like this in google search result
ЗАПЧАСТИ НА ТЕХНИКУ Т-170 Т-130 Б-10 | СПЕЦДОРТРАК ДЗ-98
https://trak74.ru
Запчасти на технику Т-170 Т-130 б-10 | СпецДорТрак дз-98
Robots.txt File Detected
Sitemap.xml File Detected
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 1970-01-01 / 51 years
Create on: 2018-10-23 / 2 years
Expires on: 2019-10-23 / 11 months 7 days

REGRU-RU ,

Nameservers
ns1.sprinthost.ru.
ns2.sprinthost.ru.
Page Size Code & Text Ratio
Document Size: ~162.19 KB
Code Size: ~155.52 KB
Text Size: ~6.67 KB Ratio: 4.11%

Estimation Traffic and Earnings

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Technologies

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PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Avoid an excessive DOM size 1,225 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Properly size images Potential savings of 12 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Reduce initial server response time Root document took 800 ms
Keep the server response time for the main document short because all other requests depend on it
Avoids enormous network payloads Total size was 1,769 KiB
Large network payloads cost users real money and are highly correlated with long load times
Serve static assets with an efficient cache policy 25 resources found
A long cache lifetime can speed up repeat visits to your page
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Estimated Input Latency 40 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Eliminate render-blocking resources Potential savings of 350 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Time to Interactive 2.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive
First CPU Idle 2.5 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Speed Index 1.9 s
Speed Index shows how quickly the contents of a page are visibly populated
Avoid long main-thread tasks 8 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Keep request counts low and transfer sizes small 71 requests • 1,769 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
First Contentful Paint 0.9 s
First Contentful Paint marks the time at which the first text or image is painted
Remove unused JavaScript Potential savings of 253 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
JavaScript execution time 1.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Serve images in next-gen formats Potential savings of 15 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Cumulative Layout Shift 0.319
Cumulative Layout Shift measures the movement of visible elements within the viewport
Reduce the impact of third-party code Third-party code blocked the main thread for 320 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 13.7 s
A fast page load over a cellular network ensures a good mobile user experience
First Meaningful Paint 0.9 s
First Meaningful Paint measures when the primary content of a page is visible
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Max Potential First Input Delay 270 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Avoid chaining critical requests 6 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Total Blocking Time 340 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Enable text compression Potential savings of 145 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Minimize main-thread work 2.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Preload key requests Potential savings of 1,150 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
Remove unused CSS Potential savings of 242 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Largest Contentful Paint 1.7 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Avoid serving legacy JavaScript to modern browsers Potential savings of 0 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers

Mobile

Mobile Screenshot
Estimated Input Latency 1,100 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 6720 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Remove unused CSS Potential savings of 243 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Speed Index 8.3 s
Speed Index shows how quickly the contents of a page are visibly populated
Time to Interactive 13.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Document uses legible font sizes 95.29% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Total Blocking Time 3,490 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Avoid chaining critical requests 6 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Defer offscreen images Potential savings of 10 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Minimize main-thread work 10.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Avoid long main-thread tasks 20 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Serve images in next-gen formats Potential savings of 15 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
First CPU Idle 11.9 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Avoid serving legacy JavaScript to modern browsers Potential savings of 0 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Enable text compression Potential savings of 145 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Remove unused JavaScript Potential savings of 253 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Reduce JavaScript execution time 6.5 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Keep request counts low and transfer sizes small 64 requests • 1,706 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
First Contentful Paint 3.2 s
First Contentful Paint marks the time at which the first text or image is painted
Max Potential First Input Delay 1,860 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Preload key requests Potential savings of 6,330 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
Avoids enormous network payloads Total size was 1,706 KiB
Large network payloads cost users real money and are highly correlated with long load times
Avoid an excessive DOM size 1,178 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Tap targets are sized appropriately 100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Cumulative Layout Shift 0.439
Cumulative Layout Shift measures the movement of visible elements within the viewport
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
First Meaningful Paint 3.2 s
First Meaningful Paint measures when the primary content of a page is visible
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Page load is not fast enough on mobile networks Interactive at 13.6 s
A fast page load over a cellular network ensures a good mobile user experience
Reduce the impact of third-party code Third-party code blocked the main thread for 3,710 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Eliminate render-blocking resources Potential savings of 1,320 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Serve static assets with an efficient cache policy 16 resources found
A long cache lifetime can speed up repeat visits to your page
Largest Contentful Paint 6.5 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Reduce initial server response time Root document took 750 ms
Keep the server response time for the main document short because all other requests depend on it

Speed And Optimization Tips

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Alexa Rank

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Information Server

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