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36 webzov.ru Last Updated: 4 weeks

Success 62% of passed verification steps
Warning 23% of total warning
Errors 15% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 33%
Best Practices Desktop Score 85%
SEO Desktop Score 100%
Progressive Web App Desktop Score 30%
Performance Mobile Score 27%
Best Practices Mobile Score 69%
SEO Mobile Score 91%
Progressive Web App Mobile Score 32%
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Title Tag 57 Characters
СОЗДАНИЕ И ПРОДВИЖЕНИЕ САЙТОВ | СТУДИЯ ВЕБ-ЗОВ В АРМАВИРЕ
Meta Description 284 Characters
Создание сайтов и интернет-магазинов для развития малого и среднего бизнеса. В студии «Веб-зов» Вы можете заказать комплекс услуг: разработка и обслуживание интернет-сайта, продвижение и реклама веб-сайта в поисковых системах. Создаем сайты в ЮФО под ключ быстро, недорого и навсегда.
Effective URL 21 Characters
https://webzov.ru:443
Excerpt Page content
Создание и продвижение сайтов | Студия Веб-зов в Армавире Р...
Keywords Cloud Density
сайты31 сайтов29 поддержка25 сайта15 интернет12 доработки10 студии10 битрикс10 назад9 создание9
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
сайты 31
сайтов 29
поддержка 25
сайта 15
интернет 12
доработки 10
студии 10
битрикс 10
назад 9
создание 9
Google Preview Your look like this in google search result
СОЗДАНИЕ И ПРОДВИЖЕНИЕ САЙТОВ | СТУДИЯ ВЕБ-ЗОВ В АРМАВИРЕ
https://webzov.ru:443
Создание сайтов и интернет-магазинов для развития малого и среднего бизнеса. В студии «Веб-зов» Вы можете заказать комплекс услуг: разработка и обслуж
Robots.txt File Detected
Sitemap.xml File Detected
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 1970-01-01 / 51 years
Create on: 2019-11-19 / 10 months
Expires on: 2020-11-19 / 2 months 0 days

REGRU-RU ,

Nameservers
ns1.reddock.ru.
ns2.reddock.ru.
Page Size Code & Text Ratio
Document Size: ~145.78 KB
Code Size: ~110.15 KB
Text Size: ~35.63 KB Ratio: 24.44%

Estimation Traffic and Earnings

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Technologies

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PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 21.5 s
A fast page load over a cellular network ensures a good mobile user experience
Avoid chaining critical requests 21 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Largest Contentful Paint 2.8 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Estimated Input Latency 230 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Minify JavaScript Potential savings of 10 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
Max Potential First Input Delay 750 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Preload key requests Potential savings of 810 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
Reduce the impact of third-party code Third-party code blocked the main thread for 750 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 1,800 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Efficiently encode images Potential savings of 30 KiB
Optimized images load faster and consume less cellular data
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Serve static assets with an efficient cache policy 59 resources found
A long cache lifetime can speed up repeat visits to your page
First CPU Idle 4.7 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Time to Interactive 5.1 s
Time to interactive is the amount of time it takes for the page to become fully interactive
First Contentful Paint 1.3 s
First Contentful Paint marks the time at which the first text or image is painted
Cumulative Layout Shift 0.005
Cumulative Layout Shift measures the movement of visible elements within the viewport
Reduce JavaScript execution time 4.7 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Serve images in next-gen formats Potential savings of 258 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Speed Index 4.4 s
Speed Index shows how quickly the contents of a page are visibly populated
Avoid long main-thread tasks 20 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Defer offscreen images Potential savings of 149 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Avoids enormous network payloads Total size was 2,207 KiB
Large network payloads cost users real money and are highly correlated with long load times
Avoid an excessive DOM size 1,550 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Remove unused JavaScript Potential savings of 273 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Eliminate render-blocking resources Potential savings of 910 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Minimize main-thread work 6.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Keep request counts low and transfer sizes small 105 requests • 2,207 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
First Meaningful Paint 1.7 s
First Meaningful Paint measures when the primary content of a page is visible
Remove unused CSS Potential savings of 142 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Initial server response time was short Root document took 280 ms
Keep the server response time for the main document short because all other requests depend on it
Properly size images Potential savings of 19 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance

Mobile

Mobile Screenshot
Avoid chaining critical requests 11 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Max Potential First Input Delay 1,950 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Time to Interactive 14.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Speed Index 6.8 s
Speed Index shows how quickly the contents of a page are visibly populated
First Meaningful Paint 3.8 s
First Meaningful Paint measures when the primary content of a page is visible
First Contentful Paint (3G) 7203 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Avoid an excessive DOM size 1,008 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Keep request counts low and transfer sizes small 70 requests • 1,447 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Largest Contentful Paint 5.0 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Avoids enormous network payloads Total size was 1,447 KiB
Large network payloads cost users real money and are highly correlated with long load times
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Reduce the impact of third-party code Third-party code blocked the main thread for 6,560 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
First Contentful Paint 3.7 s
First Contentful Paint marks the time at which the first text or image is painted
Initial server response time was short Root document took 120 ms
Keep the server response time for the main document short because all other requests depend on it
Remove unused JavaScript Potential savings of 213 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Avoid long main-thread tasks 20 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Minimize main-thread work 13.9 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Estimated Input Latency 1,180 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Page load is not fast enough on mobile networks Interactive at 14.7 s
A fast page load over a cellular network ensures a good mobile user experience
Remove unused CSS Potential savings of 125 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 42 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Tap targets are not sized appropriately 99% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Serve static assets with an efficient cache policy 32 resources found
A long cache lifetime can speed up repeat visits to your page
Reduce JavaScript execution time 10.6 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Document uses legible font sizes 91.89% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Total Blocking Time 6,890 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Defer offscreen images Potential savings of 33 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Eliminate render-blocking resources Potential savings of 3,170 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
First CPU Idle 14.0 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).

Speed And Optimization Tips

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Alexa Rank

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Information Server

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