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13 zismo.biz Last Updated: 3 months

Success 55% of passed verification steps
Warning 7% of total warning
Errors 38% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 77%
Best Practices Desktop Score 85%
SEO Desktop Score 80%
Progressive Web App Desktop Score 19%
Performance Mobile Score 66%
Best Practices Mobile Score 85%
SEO Mobile Score 73%
Progressive Web App Mobile Score 54%
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Title Tag 0 Characters
NO DATA
Meta Description 0 Characters
NO DATA
Effective URL 17 Characters
https://zismo.biz
Google Preview Your look like this in google search result
zismo.biz
https://zismo.biz
Robots.txt File Detected
Sitemap.xml File Detected
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 2018-04-24 / 2 years
Create on: 2013-04-11 / 7 years
Expires on: 2020-04-11 / 5 months 12 days

PDR Ltd. d/b/a PublicDomainRegistry.com ,US
Registrar Whois Server: whois.publicdomainregistry.com
Registrar URL: publicdomainregistry.com
Registrar Email: Please

Nameservers
damon.ns.cloudflare.com
leia.ns.cloudflare.com
Page Size Code & Text Ratio
Document Size: ~NAN B
Code Size: ~NAN B
Text Size: ~NAN B Ratio: nan%

Estimation Traffic and Earnings

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Technologies

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PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Minimize main-thread work 2.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Time to Interactive 2.5 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Use video formats for animated content Potential savings of 1,274 KB
Large GIFs are inefficient for delivering animated content. Consider using MPEG4/WebM videos for animations and PNG/WebP for static images instead of GIF to save network bytes
Reduce the impact of third-party code Third-party code blocked the main thread for 330 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Max Potential First Input Delay 160 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Serve static assets with an efficient cache policy 62 resources found
A long cache lifetime can speed up repeat visits to your page
Eliminate render-blocking resources Potential savings of 260 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Avoids enormous network payloads Total size was 2,365 KB
Large network payloads cost users real money and are highly correlated with long load times
Serve images in next-gen formats Potential savings of 67 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Remove unused JavaScript Potential savings of 139 KB
Remove unused JavaScript to reduce bytes consumed by network activity
Initial server response time was short Root document took 270 ms
Keep the server response time for the main document short because all other requests depend on it
First Meaningful Paint 0.5 s
First Meaningful Paint measures when the primary content of a page is visible
Properly size images Potential savings of 141 KB
Serve images that are appropriately-sized to save cellular data and improve load time
First Contentful Paint 0.5 s
First Contentful Paint marks the time at which the first text or image is painted
Speed Index 1.1 s
Speed Index shows how quickly the contents of a page are visibly populated
Cumulative Layout Shift 0.58
Cumulative Layout Shift measures the movement of visible elements within the viewport
Remove unused CSS Potential savings of 28 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 10.9 s
A fast page load over a cellular network ensures a good mobile user experience
First CPU Idle 1.5 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Total Blocking Time 130 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Largest Contentful Paint element 1 element found
This is the element that was identified as the Largest Contentful Paint
Estimated Input Latency 20 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Avoid chaining critical requests 8 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Efficiently encode images Potential savings of 11 KB
Optimized images load faster and consume less cellular data
Keep request counts low and transfer sizes small 81 requests • 2,365 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Enable text compression Potential savings of 18 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Avoid an excessive DOM size 1,950 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
JavaScript execution time 0.9 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Largest Contentful Paint 2.7 s
Largest Contentful Paint marks the time at which the largest text or image is painted

Mobile

Mobile Screenshot
Document doesn't use legible font sizes 27.13% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Serve static assets with an efficient cache policy 23 resources found
A long cache lifetime can speed up repeat visits to your page
First CPU Idle 5.7 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Properly size images Potential savings of 279 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Reduce JavaScript execution time 2.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Time to Interactive 6.9 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Cumulative Layout Shift 0.233
Cumulative Layout Shift measures the movement of visible elements within the viewport
Avoid large layout shifts 3 elements found
These DOM elements contribute most to the CLS of the page.
Avoid enormous network payloads Total size was 4,775 KB
Large network payloads cost users real money and are highly correlated with long load times
First Contentful Paint (3G) 3514 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Use video formats for animated content Potential savings of 3,979 KB
Large GIFs are inefficient for delivering animated content. Consider using MPEG4/WebM videos for animations and PNG/WebP for static images instead of GIF to save network bytes
Tap targets are not sized appropriately 89% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
First Meaningful Paint 2.0 s
First Meaningful Paint measures when the primary content of a page is visible
Initial server response time was short Root document took 140 ms
Keep the server response time for the main document short because all other requests depend on it
Estimated Input Latency 100 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Minimize main-thread work 6.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Avoids an excessive DOM size 313 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Reduce the impact of third-party code Third-party code blocked the main thread for 1,480 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Largest Contentful Paint 2.1 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Remove unused JavaScript Potential savings of 261 KB
Remove unused JavaScript to reduce bytes consumed by network activity
Remove unused CSS Potential savings of 14 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
First Contentful Paint 1.8 s
First Contentful Paint marks the time at which the first text or image is painted
Speed Index 3.1 s
Speed Index shows how quickly the contents of a page are visibly populated
Keep request counts low and transfer sizes small 53 requests • 4,775 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Eliminate render-blocking resources Potential savings of 1,040 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Largest Contentful Paint element 1 element found
This is the element that was identified as the Largest Contentful Paint
Total Blocking Time 1,200 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Max Potential First Input Delay 280 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Defer offscreen images Potential savings of 12 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Avoid chaining critical requests 5 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load

Speed And Optimization Tips

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Alexa Rank

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Information Server

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